![]() For instance I was just able to record a snippet of audio to one of the tracks where VSTis have stopped working and pass it through ReaPitch to get the expected pitch-shifted version of the signal. ![]() ![]() In other words, while it seems to always be FM8 that is the culprit in triggering this misbehaviour, whatever it does affects the track as a whole, or at least the plugin chain for that track.Īnd I have also just discovered that, while VSTis stop working in the affected effect chain, I can still insert VSTs and they will work. ![]() I have discovered that if I try to replace the instance of FM8 that has stopped sounding with another soft synth, such as ReaSynth, I still get no sound. I wonder if the polyphony on your specific presets is set too low for what you require?Ĭlick "master" in FM8, check there. All the rest are proper software synths although some of the synths can manipulate samples, which is something else again. The only Kontakt sample product that NI sell amongst the synth packages is Retro Machines Mk2. No it is not a Kontakt synth or Reaktor either. Probably connected with limits within Kontakt - we have some real experts on Kontakt on here, so be patient - ED or Tod are bound to chip in shortly Silly me just realised this is a Kontakt synth! Have you looked at what the max polyphony is on FM8? Dont know that particular synth at all but it worth seeing if it has limited polyphony & for some reason that is getting spread across your multiple iterations.
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